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Sunday, December 13, 2020

Agent 47: The Silent Assassin | Fan trailer for the 2015 Hitman movie

Last post, I said "I'm definitely taking a break from videos after this. I need to get back to basics" and reviews. And then...


If Hollywood can crank out remakes, why can't we? For reference, please go here to watch my fan trailer for the 2007 Hitman movie. And reviews for both movies are here (2007) and here (2015). If you'd like to know more about this rehash, and the personal value I felt in putting it together, please keep reading. 

In all honesty, I'm out of fresh trailer ideas for the time being. What I figured instead was that I could give Hitman: Agent 47 the same treatment I gave the original movie, but with some technical and visual upgrades thanks to switching from Blender to Final Cut Pro and additional editing experience since the summer. However, that also made me a bit conflicted, as someone who always says that everyone should at least try free and open-source software first, and not shell out money unless it's absolutely necessary. So, Blender was used for the text, that Fox logo is someone else's (beautiful) Blender model, and that scramble effect is not something I would've figured out in Final Cut. Quick sidenote, unless it wasn't allowed for some reason, I'm really surprised 20th Century didn't do something special with the searchlights in the movie's actual opening. It felt like a missed opportunity. 

For a ridiculous concept, as far as copying something I did earlier in the year, I ended up going all out and getting good editing practice in with this project. I did a lot more sound work than usual, and I have my main process/pipeline pretty much down at this point. As someone who's mostly self-taught and regularly flailing through these, feeling like I was successfully following some kind of checklist for this one flattened the uphill battle of getting this movie to pretend it's faithful to its source material. (One day stealth will be its own tv and film genre...but today, unfortunately, is not that day.) My first complete draft of a trailer is usually much rougher, but what I initially showed people really felt like 80 or 90% there. So, I'm getting better at this, and it's a nice thing to celebrate. Still, I'm really glad they got a first glance at the video before it went public. 

Like I always say, these wouldn't come out as well as they do without the screen tests with the FanTrailer community. TheMarvelStark and Will Wallberg gave me some great notes on finishing touches. Sound design was improved further under their direction, and they found an area where one more mechanic of the games could be shown, disguises! Please check out their wonderful work and other projects that people are doing, too.

This video, and others are collected, on-site, here.
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